Mario - Up Air

Hitbox Viewer
Animation by Emi House
1/
FPS
f4–9
Frame Data
First Active4
Last Active9
Total33 frames
Damage11%
IASA30
Landing lag15 (7 L-Cancelled)
Autocancel<2 15>
Attributes
NameValue
Start4
End9
Total Frames33
IASA30
Land Lag15
L-Canceled Land Lag7
Landing Fall Special Lag
Auto Cancel Before2
Auto Cancel After15
Hitboxes
Frames: 4 - 9
NameValue
HitboxAll Hitboxes
Damage11
Angle55
Base Knockback0
Knockback Growth100
Set Knockback0
EffectNormal
Hitlag Attacker7
Hitlag Defender7 (4 Crouched)
Shieldstun6
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
ASDI Down
80 units of knockback
Bowser63%
Captain Falcon59%
Donkey Kong62%
Dr. Mario58%
Falco51%
Fox49%
Ganondorf61%
Ice Climbers54%
Jigglypuff44%
Kirby47%
Link59%
Luigi58%
Mario58%
Marth53%
Mewtwo53%
Mr. Game & Watch44%
Ness56%
Peach54%
Pichu42%
Pikachu51%
Roy53%
Samus61%
Sheik54%
Yoshi60%
Young Link53%
Zelda54%
Crouch-Cancel
120 units of knockback
Bowser111%
Captain Falcon104%
Donkey Kong109%
Dr. Mario102%
Falco90%
Fox88%
Ganondorf107%
Ice Climbers95%
Jigglypuff79%
Kirby85%
Link104%
Luigi102%
Mario102%
Marth94%
Mewtwo93%
Mr. Game & Watch79%
Ness98%
Peach96%
Pichu76%
Pikachu90%
Roy93%
Samus107%
Sheik96%
Yoshi106%
Young Link93%
Zelda96%