Mario - Up Smash

Hitbox Viewer
Animation by Emi House
1/
FPS
f9–11
Frame Data
First Active9
Last Active11
Total39 frames
Damage15%
Attributes
NameValue
Start9
End11
Total Frames39
IASA
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After
Hitboxes
Frames: 9 - 11
NameValue
HitboxAll Hitboxes
Damage15
Angle83
Base Knockback32
Knockback Growth97
Set Knockback0
EffectNormal
Hitlag Attacker8
Hitlag Defender8 (5 Crouched)
Shieldstun8
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
ASDI Down
80 units of knockback
Bowser14%
Captain Falcon12%
Donkey Kong14%
Dr. Mario12%
Falco9%
Fox9%
Ganondorf13%
Ice Climbers10%
Jigglypuff7%
Kirby8%
Link12%
Luigi12%
Mario12%
Marth10%
Mewtwo10%
Mr. Game & Watch7%
Ness11%
Peach11%
Pichu6%
Pikachu9%
Roy10%
Samus13%
Sheik11%
Yoshi13%
Young Link10%
Zelda11%
Crouch-Cancel
120 units of knockback
Bowser52%
Captain Falcon48%
Donkey Kong51%
Dr. Mario47%
Falco40%
Fox39%
Ganondorf49%
Ice Climbers43%
Jigglypuff34%
Kirby37%
Link48%
Luigi47%
Mario47%
Marth43%
Mewtwo42%
Mr. Game & Watch34%
Ness45%
Peach44%
Pichu33%
Pikachu40%
Roy42%
Samus50%
Sheik44%
Yoshi49%
Young Link42%
Zelda44%