Mario - Dashattack

Hitbox Viewer
Animation by Emi House
1/
FPS
f6–9
f10–25
Frame Data
First Active6
Last Active25
Total48 frames
Damage9 / 7%
IASA38
Attributes
NameValue
Start6
End25
Total Frames48
IASA38
Land Lag
L-Canceled Land Lag
Landing Fall Special Lag
Auto Cancel Before
Auto Cancel After
Hitboxes
Frames: 6 - 9
NameValue
HitboxAll Hitboxes
Damage9
Angle110
Base Knockback70
Knockback Growth50
Set Knockback0
EffectNormal
Hitlag Attacker6
Hitlag Defender6 (4 Crouched)
Shieldstun6
Frames: 10 - 25
NameValue
HitboxAll Hitboxes
Damage7
Angle120
Base Knockback45
Knockback Growth30
Set Knockback0
EffectNormal
Hitlag Attacker5
Hitlag Defender5 (3 Crouched)
Shieldstun5
Knockdown ThresholdsThe following percentages indicate when this move starts knocking down. Separate tables are shown based on whether the target is Crouch-Cancelling or not.
ASDI Down
80 units of knockback
Bowser0%
Captain Falcon0%
Donkey Kong0%
Dr. Mario0%
Falco0%
Fox0%
Ganondorf0%
Ice Climbers0%
Jigglypuff0%
Kirby0%
Link0%
Luigi0%
Mario0%
Marth0%
Mewtwo0%
Mr. Game & Watch0%
Ness0%
Peach0%
Pichu0%
Pikachu0%
Roy0%
Samus0%
Sheik0%
Yoshi0%
Young Link0%
Zelda0%
Crouch-Cancel
120 units of knockback
Bowser107%
Captain Falcon100%
Donkey Kong105%
Dr. Mario98%
Falco87%
Fox85%
Ganondorf103%
Ice Climbers92%
Jigglypuff77%
Kirby82%
Link100%
Luigi98%
Mario98%
Marth91%
Mewtwo90%
Mr. Game & Watch77%
Ness95%
Peach93%
Pichu74%
Pikachu87%
Roy90%
Samus103%
Sheik93%
Yoshi102%
Young Link90%
Zelda93%